Arena

Arena 2.0.35

Updated NPCSurvival. CustomNPC is now required for NPCSurvival
Friendly fire support for Clans
Some changes to spectator lists and spectate target updater
Fixed for the coming Rust update
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(Arena) Fixed potential for NRE during entity cleanup between rounds
(Arena) If reward is scrap and players inventory is full it will be dropped on the floor after they have been restored
(Arena) Fixed event permissions not registering
(Arena) Send players to lobby on join/plugin load if "Force all respawns to be in the lobby" and "Keep players in the lobby zone" are enabled and the player is not in the lobby zone (admins excluded)
(Infected) Use Rust teams if enabled in the config
Prevent default items being given when lobby and lobby kits is enabled
Fixed admins restricted to lobby area when forced lobby is enabled
Fixed players respawning in the lobby not receiving kits
(NPCSurvival) Fixed for Rust update
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(Arena) TruePVE bypass
(OITC) Fix stacking shots by killing with secondary weapon
Allow damage to entities deployed by event players
(OITC) Fixed weapon damage

(ArenaUI) Validate kit items when generating class selector. If the kit is invalid show a error message

(Arena) Added config option "Force all respawns to be in the lobby". This requires a lobby spawn file to be set in the config.
This will only allow players to respawn in the lobby. The death screen will show the lobby as the only bag/bed option. The respawn button will also respawn players in to the lobby.
Only enable this is you are running a event server with no normal gameplay

(Arena) Added config option "Keep players in the lobby zone". This requires a lobby spawn file and zone ID to be set in the config.
When a player leaves the lobby zone they will be teleported back to the lobby.
Only enable this is you are running a event server with no normal gameplay

(Arena) Replaced a missing function for compatibility for RotatingPickups

(Arena) Changed access modifiers on some API methods