Corrected a bug in the "Weapons">"Ammo" section
Now weapons can spawn with an ammo amount dependent on your settings in the range from 0 to their serverside max capacity
Changed the inbuilt containerrefresh function to get rid of default lootspawns.
That does exlude now any unwanted default loot stuff coming back for all containers.
Added an "excludeCustomLootSpawns" (default: True) switch to got an option to enable or disable the exclusion of CustomLootSpawns created objects.