Updated dodge calculation.
Now is stacked probability (50% + 25% = 75% dodge chance)
In future the option for conditional probability will be added.
Updated damage and gather calculations .
It is now possible to set them to 0.5, etc. This will result in the item dealing half damage of the default vanilla damage / gathering half the amount of resources.
Added custom name of item to display when selected in inventory and picked up
Added config option to enable or disable dodge messages.
Added perk: NoDurability.
Setting to 'true' will result in item not loosing health. /sp nodurability <bool>
Added command to remove/reset perks back to default
Note: Will still appear in the data file but will have no effect as it is set to the default value /sp clear <perk | all>