Skin Perks

Skin Perks 4.1.9

Added Raidable Bases & Abandoned Bases configuration and support to block perks in those zones
Thanks to nivex
More fixes
Fixed Dodge Perk issues causing no damage
Full re-write of the plugin, check out the plugin's page for more info
error fix, soon full re-write
Fix for
Code:
Failed to call hook
error
NOTE: Custom names for items may not update, this update isn't
necessary
Rewrite of major components of SkinPerks
Temporally disabled the following (will be re-enabled in following update):
  • Dodge perk
  • Custom permissions for perks
New GUI interface to edit and create perks for items
  • /sp open this up
  • Red key card is to go back a screen
  • Blue key cards are generally an action (Remove all perks) or additional screens
  • Click on the note and edit the text inside to change the perk
RUST Screenshot 2018.10.04 - 19.47.32.73.png
RUST Screenshot 2018.10.04 - 19.47.38.46.png
RUST Screenshot 2018.10.04 - 19.47.43.76.png
RUST Screenshot 2018.10.04 - 19.48.01.29.png

Removal of
  • Old manual /sp commands (/sp gather, etc)
  • Tiers (they were mostly unused and generally used to make applying perks easier, but because of the change in how perks are applied there is no longer a need). But let me know if you would like it added back in future additions.
  • Individual damage perks (players, animals, entities, etc) will be replaced with being able to individually customized what objects they will affect
Upcoming features
  • Option to use the item with highest perk, this will allow the use of the additional perks on clothing (gather perk on clothing)
  • Custom icons for notes to better reflect the perk they represent)
  • Like
Reactions: VinylFresh
  • Fix for null reference error
  • Fix for dodge not updating (added additional hooks)
  • Bug fix for null reference errors
  • Bug fix for null reference errors