Complete rewrite See overview
Fixed rockets velocity setting (This should fix the issues where rockets would slow down more based on how close they were to the target)
Fixed turrets not firing (thx rust devs for changing all itemID's)
Fixes for the latest rust update
Fixed AntiAir turrets. They will now target CH47 helicopters
Fixed rockets exploding mid-air
Added config option to allow certain turrets to have better effects on their rockets (rocket trails) (see media section for an example)
Fixed support for RemoteTurrets Make sure you are running the latest version of RemoteTurrets (0.2.12)
Added permission for unlimited ammo (as requested by @Default )
Optimised plugin startup on larger servers