RocketTurrets

RocketTurrets 2.0.29

  • Compile Error Fix
  • Code cleanup
  • (hopefully) Fixed compatibility issues with some other plugins, mainly FurnaceSorter which was having some conflicts
Big bug fix update
  • Fixed floating of turrets after the entity below them is removed
  • Fixed item compensation for downgrading
  • Fixed item compensation for picking up
  • Workaround for upgrading to a different type of turret (players now have to downgrade the turret first)
  • Fixes for turret limits per players (Not sure if i got this spot on)
  • Fixed issues with turret inventories and ammo
  • Fixed heat seeking rockets (they will now explode upon impact instead of their old weird behaviour)
  • I fixed a bunch of other smaller bugs that i was notified of privately but have forgotten most of them
Big shoutout to @Artasan and the rest of this community for helping recognise these issues, please feel free to comment any existing bugs and i will add them to the list.

If you want to stay up to date with the latest news and info for this plugin, feel free to join my discord server where i will be posting update notes, getting your opinions for future updates and releasing early test versions for new features - https://discord.gg/dXqfthQ (Once you are in, send me a PM with your chaoscode username and which plugins you own to get access to the private channels)
  • (hopefully) fixed the objects not showing up as being attached to the turrets
If you want to stay up to date with the latest news and info for this plugin, feel free to join my discord server where i will be posting update notes, getting your opinions for future updates and releasing early test versions for new features - https://discord.gg/dXqfthQ (Once you are in, send me a PM with your chaoscode username and which plugins you own to get access to the private channels)
  • Added bug progress under the todo list in the source
  • Added checks for the floating turrets (will be destroyed if the "parent" entity is killed)
  • Added option for needing building ability when trying to access an antiair inventory
  • Added option to allow normal turrets to have heat seeking rockets
  • Like
Reactions: EvilynCorporated
By popular demand, I added the option to limit how many turrets of each kind a player can place
As requested, I have added an option to let the turrets have infinite ammo

I also changed the way the plugin checks if the player is authed to the turret, this should increase performance somewhat
  • Fixed some typos in regards to the language file and sending some messages. I highly suggest generating a new configuration file when applying this update