PilotEject

PilotEject 3.1.11

  • Fixed inventory exploit (shoutout to @Findles for finding and reporting this)
  • Pilots will now walk to the crashsite and patrol it instead of just running off
  • A few other fixes for NRE's and other errors. Not sure if i got them all though.
Want to be included in early fix releases, test versions, free exclusive plugins, extremely fast support and giveaways? Join my discord server! https://discord.gg/dXqfthQ
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  • Workaround for NPC loot problems
  • Fixes for NPCs getting stuck in mid air
  • NPCs health will now get set properly
  • Added water checks. Helicopters will now not malfunction over bodies of water (this is because of NPC problems with navmesh / water)
  • Just generally a lot of MonoBehaviour improvements that will improve overall stability
  • Fixed last minute change which caused compile error
  • Completely re-written the plugin
  • Added ability to have multiple people drop from the helicopter
  • People dropped from the helicopter will now be scientists and will behave like a normal scientist (shooting, patrolling, etc)
  • Hopefully fixed a bunch of issues with timers / RNG as the plugin will now rely on a MonoBehavior instead of oxide timers.
  • Tons of optimisation
IMPORTANT:
When you update this plugin, make sure to delete your old data file, config file and language file.

Want to be included in early fix releases, test versions, free exclusive plugins, extremely fast support and giveaways? Join my discord server! https://discord.gg/dXqfthQ
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  • Added config option "Min Helicopters Between Random Event". This will allow you to set a minimum number of helicopters that will need to spawn before the event has a chance of occurring again
  • Fix for latest rust update
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  • Cleaned up some things
  • New config layout to make settings clearer
I recommend generating a new config file with this update

If you want to stay up to date with the latest news and info for this plugin, feel free to join my discord server where i will be posting update notes, getting your opinions for future updates and releasing early test versions for new features
- https://discord.gg/dXqfthQ (Once you are in, send me a PM with your chaoscode username and which plugins you own to get access to the private channels)

  • Some much needed code cleanup in OnEntityDeath
  • Added TruePVE support & config option
  • Fix for latest rust update
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  • NRE fixes in OnEntityDeath
  • Code cleanup
  • Improvements in HeliRefuel integration (download the latest version of HeliRefuel)
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