PilotEject

PilotEject 3.1.11

Added support for configurable item weights in random loot. The larger the weight the more likely that item will be chosen
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Reactions: salientKill
Fixed Inventory and Random loot not being generated
This update REQUIRES the CustomNPC plugin ( https://www.chaoscode.io/resources/customnpc.216/ )
Replaced NPC controllers with the CustomNPC plugin
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Reactions: DeadLaugh
Fixed for Rust update
Custom NPC AI
Added config option to adjust sight range
Changed corpse loot population for recent Rust update
Added config option to not be targeted by various turret types
Null check corpse containers before populating
Destroy ejection component if the helicopter is retiring
Destroy ejection component in more places to counteract fuckery
Only auto-eject if the helicopter is over land
strip npc inventory when auto-killing
set start health var