Npc Raiders

Npc Raiders 1.7.6

Fixed loot spawns
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Fix for not detecting all npc deaths and ending game.
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Loot profiles fix
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Please let me know if you find any bugs.
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Windows Server Only Patch

Until the next oxide update you will need to replace RustDedicated_Data\Managed\Assembly-CSharp.dll

Added the logging for stats and some work done on the stats ui

/raidme stats
Loot profile creation redone.
Loot profiles now create there own data file
Once created edit the profile in the datafile
make changes to what you like and set your max and min items.


"MaxItems": 5,
"MinItems": 1,
"items": [
{
"item": "paddle",
"skin": 0,
"amountMax": 1,
"amountMin": 1,
"location": "containerMain"
},
Fix for spawning in Cliff still
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Added /raidme loot -- type /raidme loot to see usage.


To create loot profile
add items to your self.. belt wear main.
then do /raidme loot add <someProfilename>
then you can add someProfilename to config for the loot profile
use multiple someProfilename in the config for more loot picks one is chosen at random on death.
example to get more config then the others.

say you have 3 profiles and want one to dominate the other you can add the profile like this.

"Npc drop loot config names": [
"week", "week", "week", "week", "week", "week", "better", "week", "week", "better", "week", "week", "good", "week", "week",
],