Lock-on Rockets

Lock-on Rockets 0.3.21

LOS check when processing radial damage
Added support for drone targeting
Added individual damage modifier and speed modifiers to each target type in the config
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Reactions: TeeJayAwreka
Updated for PlaneCrash v0.3.0+
PlaneCrash fix ?
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Reactions: TeeJayAwreka
Added ModularCar and HotAirBalloon lock types
Increase helicopter distance to target so state is reset earlier
When targeting the patrol helicopter, if the heli does not have a target and gets hit by a lock on rocket it will move towards the firing players position
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Reactions: ZEODE
Pre-patch for the next Rust update. DO NOT UPDATE UNTIL RUST HAS UPDATED!
Added config option to set maximum lock distance for each lock type
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Reactions: Serge
Add Reserved1 to ignore layer mask so ZoneManager zones don't interfere with targeting