AlphaLoot

AlphaLoot 3.1.49

Fixed NRE introduced by upcoming Rust update
Added support for extra items to always spawn with items in simple profiles. This will require a editor update to be usable but it is not ready yet. The next editor update will allow you to make use of this feature
Assign missing ExtraSpawns field when creating default loot tables
Added config option "Override specified container profiles with another profile (profile name, override profile name)" which allows you to use another loot profile for a specified container. See https://chaoscode.io/resources/alphaloot.13/#Container+Overrides
Added support for customizing item.text field
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Reactions: imthenewguy
Requires AlphaLoot Profile Editor version 2.0.22+

Added console command "al.removeitems <shortname> <opt:shortname> <opt:shortname>..." to remove specific items from your look tables
Added new "extra" field to sub-definitions which adds additional loops to a sub-definition when its run as per game
Added support for underwater lab container variants
Reduced the file size of the loot table files

Updated plugin to support era specific items
Updated item automatic updater with era support
Added console command "al.reset.primitive" which will remove all the new primitive items from the last game update, and for advanced definitions only, recreate the primitive definition trees
Harmony patch to prevent hackable marker deletion when container is cleared
Fixed hook that applies npc profiles to corpses
Prevent Rust from destroying hackable crate markers when loot is populated.
Removed debug text
Updated for pool changes
Revert because I am an idiot
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Reactions: rudeoff
This is for the coming Rust update. Do not update prior

Pool changes per Rust update
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Fix NRE for condition on prisoner hood