UpLiftEd

UpLiftEd 1.2.30

  • FIX for NRE at "OnPlayerSleep"
  • added tower-walls upgrade prevention
  • fixed the 2 removal functions
  • added public sharing model to the door-modes
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Reactions: MalS and Mimmo
  • Added "BoundaryConditions" (to fight mainly stability issues)
    JavaScript:
      "BoundaryConditions": {
        "MaxFloorLevel": 10, // the absolut highest usable floor
        "MaxFloorRange": 10, // the maximum usable floors per lift ( counts the floors, not the used doors)
        "MaxPlacementFloor": 5, // highest floor to start placement from.
        "PlaceOnFoundationOnly": false // would force placement on foundations only
      },

  • Added "HealthCare" section:
    JavaScript:
      "HealthCare": {
        "EnableEntIdKillProtection": true, // prevents lift parts from accidently removed by "ent kill"
        "EnableRemoverToolProtection": true, // blocks "normal" Remover-Tool actions
        "EnableSetHomeDeny": true // blocks "sethome" and "home add" inside the shaft.
      },
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Reactions: MalS and Resist
  • Initial release with Resource-ID
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Reactions: MalS