TeleportGUI

TeleportGUI 2.0.37

Added config option "Require building privilege to set home"
Added train tunnels teleport condition
Home points that are assigned to a entity (bed, sleeping bag, etc) are automatically shifted upwards so the player doesnt clip the entity
Added config option "Disable home point if it is clipping inside a wall or entity" which will disable a home point if a entity is placed in its way
Added teleport condition "Can teleport if on water" which checks if the player is less than a set distance above water, ignored if over land, world prefabs, terrain etc
Added teleport condition "Can teleport if on tug boat"
Added permissions;
- teleportgui.tp.death - Allows access to the /tpdeath command
- teleportgui.tp.grid - Allows access to the /tpgrid command
- teleportgui.tp.marker - Allows access to the /tpmarker command

Added commands;
- /tpdeath - Teleports you to your death location
- /tpgrid <grid> - Teleports you to the specified grid coordinates
- /tpmarker - Teleports you to the last marker you placed
- /tpmarker <label> - Teleports you to the marker with the specified label
- /tpmarker <index> - Teleports you to the marker at the specified index

These commands should only be used by admin players
Draw limits section of UI when limits are set to 0 and pay always in enabled to show payment requirement
Added config option "Always require payment to teleport, no freebies"
This is for the coming Rust update. Do not update prior to the game update
Should fix max homes
Fixed backwards HasMaximumHomes usage
Allow disabling teleport limit for VIP permissions by setting 0 as the value
Allow disabling home limit for VIP permissions by setting 0 as the value
Added config option to monument warps to only generate inside the safezone (if the monument is marked as having a safezone)
Added config options to change the position of request popup
Add null check for Clans response
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