Home points that are assigned to a entity (bed, sleeping bag, etc) are automatically shifted upwards so the player doesnt clip the entity
Added config option "Disable home point if it is clipping inside a wall or entity" which will disable a home point if a entity is placed in its way
Added teleport condition "Can teleport if on water" which checks if the player is less than a set distance above water, ignored if over land, world prefabs, terrain etc