SkinBox

SkinBox 2.2.16

  • Changed the "maxPagesShown" behaviour to completely disable the pagination feature, when set to 1 (and below)
    The new default for "maxPagesShown" is now also 1, to fit those people who are not in the need of this feature or even not safisfied with it.
  • Fixed "weapon attachments not shown" after taking a weapon out of the SkinBox.
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Reactions: MalS and Crispy
  • Optimized the pagination to fit more the page limits;
    Does also cut off pages were only 2 items where shown
  • Did optimize the by "useWebskinsRankedByTrend" used loading process;
    This can now also be trimmed by "usedThreadsGetRanked", in case of you need it faster loaded.
    Thats mainly needed on using higher "maxPagesShown" values, cause this will maximize the final loading time.
  • Added a first draft of pagination;
    The maximum shown pages can be controlled by "maxPagesShown"
    Report any thoughts or issue's in the thread.
  • That's how it currently looks like:
  • Fixed Economics balance check and withdraw, when using "enableUsageCost"
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Reactions: OuTSMoKE and MalS
  • Added "skinbox.removecollection" consolecommand > To remove again also any before added collections
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Reactions: MalS and MeatCircus
  • Extended the recent implemented skin-validation
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Reactions: MalS
  • Implemented a Skin-validation for all manual added skins inside the plugin config to fight the recent game-changes on workshop-processing.
    This prevents the client from trying to load invalid or recently removed skins from the workshop, which can mainly break the whole download functions on the steam-client.
  • Extended the playerbased "skinbox.open" console command also to server-side.
    "skinbox.open <steamid>" can be used by NPC actions for example to manage the accessibility of the box by such needs
    > The command needs to be run by a console call or programmatically by another plugin.
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Reactions: MalS and DoC
  • Added "subscribe" and "unsubscribe" methods for 3 hooks to avoid unneeded hook-calls when no one uses a SkinBox
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Reactions: MalS and Ryan