RustNET

RustNET 0.1.40

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Stop dummy players from being pushed outside of bases because it is not on the navmesh

For this to work you will need a updated Assembly-CSharp.dll which contains a couple of new hooks. These hooks will officially be in the next Oxide update. The updated assembly can be found here -> https://www.chaoscode.io/oxide/Assembly-CSharp.rar
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Reactions: Mimmo
Fix fake players (npcs at terminal) being killed because they arent on the navmesh
Changed inventory strip method to eliminate entity leak
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Reactions: gormie and Mimmo
Fix for recently exposed fields by Oxide
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Re-added limit of 1 non-public terminal per building/base. Not sure how that was removed...
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Reactions: Mimmo and sever
Removed radiation noise when controlling a object
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Stopped spectating players metabolism
Delete your config before updating!

Stripped out plugin specific code and made the plugin more adaptable for future expansion
Rewrote interface and help UI
Added public placement/access system where users with permission can place public terminals anywhere in the world
Fixed a bunch of bugs
Plus a ton more shit but I have been working on these plugins for the last 2 weeks and can't remember everything I have changed/fixed :p
Shotgun traps now ignore dummy players
Updated for use with the other plugin updates