RustNET

RustNET 0.1.37

No permission to download
Fixed flamethrower ammo dupe glitch
  • Like
Reactions: Mimmo
Restore player back to the terminal if disconnecting while using a entity
  • Like
Reactions: Mimmo
Don't save data when the server saves if existing data has not been loaded yet
  • Like
Reactions: Mimmo
Fixed non-public terminals being marked as public
Destroy UI when wounded or killed (prevent possibility of duplicate player glitch)
  • Like
Reactions: Mimmo
Fixed public terminals becoming private when placing on a building block
Added support for locally hosted images as opposed to web based images (See overview for more information)
  • Like
Reactions: Mimmo
Fixed for new issues regarding arguments passed in hooks
Fixed item ID for targeting computer
  • Like
Reactions: Mimmo
Stop dummy players from being pushed outside of bases because it is not on the navmesh

For this to work you will need a updated Assembly-CSharp.dll which contains a couple of new hooks. These hooks will officially be in the next Oxide update. The updated assembly can be found here -> https://www.chaoscode.io/oxide/Assembly-CSharp.rar
  • Like
Reactions: Mimmo
Fix fake players (npcs at terminal) being killed because they arent on the navmesh
Changed inventory strip method to eliminate entity leak
  • Like
Reactions: gormie and Mimmo
Fix for recently exposed fields by Oxide
  • Like
Reactions: Mimmo