Added a maximum wander distance check;
- When the player has not walked through the starting trigger they can only walk 20m away from the start position before being teleported back
- When the player has started the round, the distance is checked to the closest target, if the target is further away then the value set in the config or range they will be disqualified
Added config option "Maximum wander distance before disqualification"
Added range option command '/frc wanderdistance <distance>' to override config value per range