FiringRange

FiringRange 0.1.17

Updated for pool changes
Revert because I am an idiot
This is for the coming Rust update. Do not update prior

Pool changes per Rust update
Revert because Facepunch
This is for the coming Rust update. Do not update prior
Disable weapon rigidbodies on spawn
Fixed for Rust update
This is for the coming Rust update. Do not update prior to the game update!
Added API method isEventPlayer(BasePlayer)
Do global isEventPlayer check before allowing players in to the firing range
This is for the coming Rust update. Do not update prior to the game update

Fixed for Rust update