DynamicCupShare

DynamicCupShare 3.1.14

Should fix turret NRE?
  • Added SamSites to the global turret sharing functionality.
    This has two options:
    Code:
      "Functions": {
        "includeSamSites": true, // enables/disables the whole samsite check
        "samSiteShootEmptyVehicles": false // stops shooting on empty/driverless vehicles
      },
    This is a first stable draft and is for sure not yet perfect...
  • Re-activated Blocker "IceSheet" check
  • Replaced any old (now unsupported) colornames in the defaults with their associated hex values
  • Overhauled all used custom authorize automations for TC's and AutoTurrets
  • This should prevent any recent unexpected re-authorization's (for example while raiding) when the object owner is'nt authed anymore and turret was fully taken over
  • Since its already late here, i hope i didn't miss anything :cool: If not, plz report to me as detailed as possible
Fixed issue with ladders in building blocked
  • Trying to fix some rare NRE's at "CanBeTurretTarget"
  • Fixed Friends-API watchers for friendlist add|remove activities.