CompoundTeleport

CompoundTeleport 2.0.21

Only manage respawn if player is dead or spectating
This update will wipe your config and lang files

Full plugin re-write
Added support for Bandit Camp
Respawn markers now appear as beds on the death screen map
Added respawn cooldown which applies to the bed timers on the death screen map
Spawn points at Outpost and Bandit Camp are randomly generated
  • Improved teleporting from parented objects (cargoship, balloon etc)
  • Like
Reactions: MalS
  • Added Buildingblock checks on teleport
  • Like
Reactions: MalS and Old School
  • Spawning changes (hopefully will be more stable)
  • Improved ground detection when spawning (Will stop players from spawning inside of buildings / other objects
  • Like
Reactions: MalS
  • Hopefully a temporary fix for the respawning issues
  • UI will be killed when joining an arena event
  • Like
Reactions: MalS and Resist
  • Fixed UI issue
  • Like
Reactions: MalS
  • Fixed Hostile Respawn bug
  • Like
Reactions: Ryan
  • Performance tweaks
  • Added static spawn locations (use this for maximised performance)
  • Like
Reactions: MalS and Ryan
  • Added extra checks when an outpost doesn't exist on the map
  • Like
Reactions: MalS