CarCommander

CarCommander 0.2.78

Added build functionality using the command /buildcar
Disable brake lights when there is no driver
Remove driver as attacker for collision damage against the car
  • Like
Reactions: MalS
Fixed default handing thinking its always out of fuel
Additional checks to destroy control component on plugin reload (should stop those random NREs when trying to drive a car after the plugin has been reloaded)
  • Like
Reactions: MalS and iDeath91
This update requires Oxide version 2.0.3962 or higher!

Updated for hook argument order change
Changed fuel management to allow for fractional usage amounts per second
  • Like
Reactions: MalS
Changed fuel management to allow for fractional usage amounts per second
Fixed prefab IDs of lock when saving data
Fixed item and prefabs ID's for Rust update
Temporarily added magic reference until Oxide is updated to fix compile issues
Fixed headlight toggle
  • Like
Reactions: Cadaver
Removed collider from trunk box so the car ignores collisions with plants