AutomatedSearchlights

AutomatedSearchlights 0.2.37

The config has changed! See below for information regarding updating your config

Added start and end times into the config

Config Changes (2 lines)
C#:
{
  "DetectionOptions": {
    "Detect Animals": true,
    "Detect Enemies": true,
    "Detect Friends": false,
    "Search Radius": 25.0
  },
  "ManagementOptions": {
    "Allow clan mates to set lights": true,
    "Allow friends to set lights": true,
    "Maximum autolights per user": 3
  },
  "OtherOptions": {
    "Automated at night time only": true,
    "Flicker - Flicker when damaged": true,
    "Flicker - Light health to cause flicker": 0.5,
    "Lights consume fuel": false,
    "Night end time": 8.0, // Add this line here
    "Night start time": 19.0, // Add this line here
    "Search mode - Activate when nothing detected": true,
    "Search mode - Rotation speed": 15.0
  }
}
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Fix for Rust update
Fixed tracking entities that were already tracked
Fixed reload bug
Fixed automation for newly created autolights
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Delete your old config before updating!

Added owner/friend detection option
Added animal detection option
Added option to automate only at night time
Added light flicker when damaged options
Added option to enter search mode when no targets available
Added chat command "/sl rotate" to set the lights base rotation (for use with search mode)
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