Random Spawnpoints

Random Spawnpoints 0.3.7

The config has changed! Delete your old config before updating

Split each biome to require its own minimum amount of online players for a spawn point from that area to be chosen.

** Note ** Having 30 players online doesn't mean all spawns will be from the Arctic biome, it will be random between all biomes that meet the minimum requirement

New Config
C#:
{
  "Biome Options": {
    "Arctic": {
      "Enable spawn points to be generated in this biome": true,
      "Minimum required online players before spawns from this biome will be selected": 30
    },
    "Arid": {
      "Enable spawn points to be generated in this biome": true,
      "Minimum required online players before spawns from this biome will be selected": 10
    },
    "Temperate": {
      "Enable spawn points to be generated in this biome": true,
      "Minimum required online players before spawns from this biome will be selected": 1
    },
    "Tundra": {
      "Enable spawn points to be generated in this biome": true,
      "Minimum required online players before spawns from this biome will be selected": 20
    }
  }
}
Changes to fix rare bug
Fix for Rust update
Fixed very unlikely issue of spawning at 0, 0, 0
Fixed disabling after first spawn
Added support to toggle the various biomes for player spawns

Delete your old config before updating!
Fix for Rust update
Added a config with a option to set the minimum amount of players on the server before random spawns are selected (default: 1, so basically always active)
Fix for a potential infinite loop (unlikely but possible)
Fixed missing file in download link