Fish Loot

Fish Loot 1.2.4

NOTE: To prevent stacking issues, loot items should only have a display name if creating custom items. If you have vanilla items with display names specified in the loot table, you might find they don't stack with other vanilla items. Simply remove the custom display names from vanilla items in your loot tables to fix this.

Fixed: Default loot table having values in the custom name (breaks stacking with vanilla items)
  • Fixed: FishTraps now trap custom items again
  • Fixed: Item creation fixed so vanilla items now stack properly
  • Fixed: Use Sounds config option now works
  • Added: Success noise on Fish Trap when catching bonus item
  • Added: Config option to stop trapping if full if continue after trapping is true
  • Added: Config option to drop items if stop when full is set to false
Fixed: Language translation files not working (Tested working)
Added: Blueprint chance loot config option (0 = disabled, 100 = definite).
Fixed: Health to lose after each catch not working in some cases
Fixed: Health to lose amount not reflecting config option amount
Fixed: Fish trap calories config requirement not working correctly
Added: Config option to allow traps to continue trapping after successful catch (Rust default is false)
Added: Fish Traps now included in the plugin
Added: Config option for trap health
Added: Config option for trap health loss on catch
Added: Config option for trap tickrate
Added: Config option for trap success rate
Added: Config options to allow item chance on gutting all fish
Added: Permission to allow players to get items from Fish Traps
Added: Permission for no trap decay/damage on catch