Bradley Drops

Bradley Drops 1.3.11

PLEASE READ THE CHANGELOG FOR 1.3.0 FIRST!!
  • Fixed: Removed unwanted debug logging
!!! BACKUP YOUR CONFIG FILE BEFORE UPDATE !!!

Bradley now has dynamic pathfinding and much improved AI. Please check changelog and inspect the config after updating for many new config options.

Please also check config options for allowing/restricting use at monuments. The config options have changed slightly. You can set allow at monuments true or false, then the monument list is to either block selected monuments when allowed is true, or allow when use at monuments is false. The monuments list is therefore now an exception to allow exception to the "allow at monuments" rule. Check this so it still works as you require. If you are unsure, reach out to me for help.


Config structure has changed significantly, with grouped options for easy editing, but the conversion will happen automatically while updating.

  • Added: Dynamic pathfinding & re-pathing when stuck, Bradley will also hunt main target if hiding (WIP)
  • Added: Damage options for when Bradley hits/rams obstacles/buildings/deployables
  • Added: Launcher & Timed Explosive counter measures using smoke (config options)
  • Added: CH47 health config options, change initial starting HP of CH47
  • Added: CH47 can now take damage (config option)
  • Added: CH47 can now be a homing target (config option)
  • Added: CH47 can now use flares to counter homing missiles
  • Added: CH47 Scientist options, health, damage, aimcone, kits etc
  • Added: CH47 Hackable crate config options
  • Added: Targeting & weapon aiming is now completely custom for better control
  • Added: Crate loot options now allows for dynamic lootcontainer capacity resizing (1 - 48)
  • Fixed: Targeting blind spot behind and at low elevation around Bradley
  • Fixed: Later waves not coming in certain circumstances
  • Fixed: ArgumentOutOfRangeException error & turret spinning without shooting bug
  • Updated: Config structure updated to use grouped options for ease of use
  • Fixed: Custom targeting method preventing bradleys respecting CanBradleyApcTarget hook
  • Fixed: Crate owner not being assigned (allowing others to loot when not allowed)
  • Fixed: Hackable Crate despawn timer not working under certain conditions
Fixed: Bradley falling from balloon during wave event when plane skipped
- Fixed: Bradley falling from Balloon and not being able to destroy
- Fixed: Crates fire duration not setting if set to 0 in the config
- Fixed: Gibes too hot to mine not setting if set to 0 in config
- Fixed: For Sep 4th 2025 Rust update (safe to update before)
- Fixed: Invalid item shortnames in loot tables causing server crash
- Fixed: Cooldowns not working
- Fixed: Occasional LogHandler errors in certain cases
- Fixed: NRE and failure to refund signal in some circumstances
- Fixed: Calling at Monuments config option no longer gives an error under certain circumstances
- Fixed: Calling too near to water is now not possible, refunded if on or too close to water
- Fixed: Bradley checks patrol points for water on landing to prevent driving into deep water
- Added: Heli Crate despawn time config option
- Added: Wave cooldown config option (adds specified delay between each wave)
- Added: CH47 now orbits the drop zone after delivery, disable/adjustable in config
- Fixed: Balloon dropping full fuel when killed after delivery
- Fixed: Harmony pathing error on plugin load in some cases
- Fixed: Players can no longer homing target or destroy CH47 deliveries
- Fixed: Players exploiting base protection by fighting on non-team members bases when auth'd on TC
- Added: Config option to allow only owner/team or other players to kill deployed NPCs
- Fixed: Rewards not being given
- Fixed: Waves not working correctly with Balloon deliveryu
- Fixed: Discord announce not being numbered correctly
- Fixed: Discord wave complete announcement not showing
Fixed: NRE when loading/reloading plugin
- Added: Support for vanilla Bradley APC event
- Added: CH47 (Chinook) delivery method option
- Added: Config options for selecting balloon or CH47 delivery methods
- Added: Config options to specify when scientists should be deployed
- Added: Config options for deployed Bradley scientists (health, kits, etc)
- Added: Config options for hostile CH47 Scientists or just flight crew
- Added: Config option for CH47 hostile engage range
- Added: New Discord embeds instead of basic announcements
- Added: Options for coax gun & top turret machine gun fire rate
- Added: Options for coax gun & top turret machine gun aim cone
- Added: Options for coax gun & top turret machine gun burst length and delay
- Added: Option for tank gun aim cone
- Added: Option for tank gun burst length and delay
- Added: Option for tank gun burst delay
- Added: Option for tank gun fire rate
- Added: Option for tank gun shell velocity
- Added: Option to change Bradley target memory duration
- Added: Options to scale damage differently against players or buildings
- Added: Option to remove timed explosives from landing zone (prevent cheesing Bradley)
- Added: Harmony patches to enable greater control over weapon properties & targeting
- Added: Custom weapon control, allowing much more modification of weapon properties
- Added: Custom targeting to include player controlled auto turrets as defined in the config
- Added: Config option to skip cargo plane for balloon delivery
- Added: Config option for Bradley to target players hiding in and behind vehicles
- Fixed: Bradleys will no longer drive into water and die
- Fixed: Announce to team and not just calling player fixed
- Fixed: Various code improvements and clean up to improve performance