BoatCommander

BoatCommander 0.1.49

Don't use GetFuelSystem() since boats don't have the override setup.

After applying this update you may still have some broken boats until the server has been restarted
Pre-patch for the next Rust update. DO NOT UPDATE UNTIL RUST HAS UPDATED!
Updated for latest version of the Friends plugin
Improved spawn position/rotations when spawning via command
Added config option "Set first player with a key as vehicle owner (doesn't require a key to drive)"
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Added config options to build boats for resources (see overview for commands/permissions)
Additional check to destroy UI when dismounting
Additional null checks when giving fuel to prevent NRE due to cargoship fuckery
Removed dismount methods and let the game handle dismounting
Fixed issue where storage containers could be accessed even with out the key/code
Maybe fix NRE when dismounting? Unsure can't reproduce error
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Don't throw players off the RHIB when dismounting it when its still attached to the Cargo Ship
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No longer replacing boat storage containers, instead keep existing containers and transfer any actions of those containers to the ones used for inventory. This makes the default containers visible and you can open/lock them and it will instead update the hidden containers actually used for the inventory
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