Rideable Horses

Rideable Horses 3.1.11

Updated for pool changes
Revert because I am an idiot
This is for the coming Rust update. Do not update prior

Pool changes per Rust update
Fix for case sensitivity in animal names in config
Validate "Allowed animal types" on load, use validated list for checks throughout the plugin
Fixed CreateMountable NRE
Fixed for the coming Rust update
Fixed for Rust update
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Reactions: TeeJayAwreka
Stop animals from moving through rocks
Added console command "spawnhorse <type> <x> <z>" and "spawnhorse <type> <playername or id>"
Removed NavMesh check for spawning horses
Added support for individual spawn and ride permissions per animal
Switched out custom horse controller for new RidableHorse (config speed settings apply)