Entity Inspector

Entity Inspector 1.0.0

Summary

Entity Inspector provides detailed information about any entity in the game world. Point at an entity and use the command to get extensive details including network IDs, ownership, health status, biome information, and more.

Features​

  • Detailed entity information with color-coded output
  • Type-specific information for various entities:
    • IOEntity (power systems)
    • Building blocks
    • Storage containers
    • Doors
    • Auto turrets
    • Furnaces
  • Code lock information with PIN display
  • Biome detection
  • Network and ownership details
  • Class inheritance visualization
  • Distance measurements
  • Position and rotation data

Commands

  • /inspectent - Inspect the entity you're looking at

Permissions

  • entityinspector.use - Allows use of the inspection tool

Recommended For​

  • Server Administrators
  • Plugin Developers

Technical Notes​

  • Inspection range configurable (default 10m)
  • Code lock information requires specific permissions
  • Console output automatically strips HTML formatting
  • Class inheritance displayed last to prioritize critical information
  • Color-coded values for power and lock states
  • Supports both chat and console output channels

Configuration

Code:
{
  "EnableConsoleOutput": true,
  "EnableChatOutput": true,
  "InspectDistance": 10.0,
  "ColorPrimary": "#98FB98",
  "ColorTitle": "#ffc34d",
  "ColorValues": "#FFFFFF",
  "ShowBiomeInfo": true,
  "ShowDistance": true,
  "ShowInheritance": true,
  "ShowNetworkInfo": true,
  "ShowOwnership": true,
  "ShowCodeLockInfo": true,
  "ShowCodeLockCode": true,
  "ShowPosition": true,
  "ShowRotation": true
}

Lang File

Code:
{
  "NoPermission": "You don't have permission to use Entity Inspector",
  "NoEntity": "No entity found. Make sure you're looking at one!",
  "InvalidEntity": "Invalid entity.",
  "Title": "【 Entity Inspector 】",
  "ShortPrefab": "Short Prefab",
  "FullPrefab": "Full Prefab Path",
  "Position": "Position",
  "Rotation": "Rotation",
  "Health": "Health",
  "MaxHealth": "Max Health",
  "IsValid": "Is Valid",
  "IsBroken": "Is Broken",
  "NetworkID": "Network ID",
  "NetworkGroup": "Network Group",
  "OwnerID": "Owner ID",
  "ParentEntity": "Parent Entity",
  "BiomeInfo": "Biome",
  "Distance": "Distance",
  "PowerInput": "Power Input",
  "PowerOutput": "Power Output",
  "HasCodeLock": "Has CodeLock",
  "LockState": "Lock State",
  "LockCode": "Lock Code",
  "Inheritance": "Class Inheritance",
  "Grade": "Grade",
  "BuildingID": "Building ID",
  "InventorySlots": "Inventory Slots",
  "ItemsCount": "Items Count",
  "IsLocked": "Is Locked",
  "DoorState": "Door State",
  "CanOpen": "Can Open",
  "HasTarget": "Has Target",
  "IsCooking": "Is Cooking",
  "Temperature": "Temperature"
}



️ Have Questions / Need Help?


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❤️ Thank You For Your Support ❤️

Hey there!
If you’ve enjoyed using this plugin and it’s made your Rust experience better, consider supporting me! Your contributions help me keep these plugins updated, add new features, and create more awesome tools for the community.


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Information

Author
Lincoln
First release
Last update
Rating
0.00 star(s) 0 ratings

Latest Release v1.0.0

Released
Jan 7, 2025 at 2:28 AM
Rating
0.00 star(s) 0 ratings


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Entity Inspector by Lincoln
© chaoscode.io Jan 7, 2025